選課日期:113/04/24截止
課程名稱
新科技與組織傳播: 人工智慧與元宇宙科技應用
New Technology and Organizational Communication: Artificial Intelligence and VR/AR/MR/XR (Metaverse) Applications
授課教師
傳播系 李美華 教授
課程概述與目標
理解、體驗並探討企業組織應用人工智慧與元宇宙辦公室(Metaverse office)科技的現況及願景。透過組織個案研究,探討及評估AI與VR/AR/MR/XR元宇宙科技在企業組織中的應用效應及未來趨勢。
課程日期
4/29-6/10(一)M567
課程總時數
21小時
上課地點
綜合一館 A305、工程三館 EC028
修課人數上限
15人
先修科目或先備能力
無
學生自備物品
無
作業、考試、評量
個案研究企劃(20%)、個案研究成果書面報告(40%)、個案研究成果口頭展演(20%)、出席參與(20%)。學生提出組織個案研究企劃,針對企業組織個案應用AI & Metaverse科技採納過程與現況及願景進行資料蒐集與評析。
課程大綱
單元主題 | 內容綱要 | 講授 | 示範 | 習作 | 其他 |
介紹 | 新科技(AI & Metaverse)與組織傳播 | 4hr | 1hr | 2hr | – |
VR/AR/MR/XR | 元宇宙、遠距辦公、娛樂媒體之應用 | 4hr | 1hr | 2hr | – |
AI | 企業組織應用人工智慧演算法 | 4hr | 1hr | 2hr | – |
課程進度表
日期 | 課程進度 |
---|---|
4/29、5/6 | Introduction to AI & VR/AR/MR/XR Applications in Organizations Technology (AI & Metaverse) Influence on New Media Management |
5/13、5/20 | AI & VR/AR/MR/XR Theories and Applications I AI & VR/AR/MR/XR 理論與應用 I Automated Journalism Immersive Journalism Interpersonal Communication and Virtual Reality Mediated Interpersonal Relationships Problems and Interventions in Computer-Mediated Virtual Groups |
5/27、6/3 | AI & VR/AR/MR/XR Theories and Applications II AI & VR/AR/MR/XR 理論與應用 II Marketing/Advertising Communication Applications Prospects: Metaverse Technologies and What Not 個案研究成果發表 |
6/10 | 繳交個案研究成果書面報告 |
課程教材
- Albarran, A. B. (2017). Management of Electronic and Digital Media (6th ed). Boston, MA: Wadsworth.
- Bilge, N. & Marino, M. I. (Eds.) (2018). Reconceptualizing New Media and Intercultural Communication in a Networked Society. Hershey, PA: IGI Global.
- Biocca, F., Kim, T., & Levy, M. R. (1995). Communication in the Age of Virtual Reality. Hillsdale, NJ: Lawrence Erlbaum Associates.
- Chan, M. (2015). Virtual Reality: Representations in Contemporary Media. New York, NY: Bloomsbury.
- Chan-Olmsted, S. M. (2006). Handbook of Media Management and Economics. Mahwah, NJ: Lawrence Erlbaum Associates.
- Chayko, M. (2017). Superconnected: The Internet, Digital Media, and Techno-Social Life. Los Angeles, CA: Sage.
- Cheney, G., Christensen, L. T., Zorn, T. E. Jr., & Ganesh, S. (2011). Organizational Communication in an Age of Globalization–Issues, Reflections, Practices (2nd ed.). Long Grove, Illinois: Waveland Press INC.
- Chesebro, J. W., McMahan, D. T., & Russett, P. C. (2014). Internet Communication. New York, NY: Peter Lang Publishing.
- Conrad, C., & Scott Poole, M. (2012). Strategic Organizational Communication in a Global Economy. Malden, MA: Blackwell Publishing.
- Cornelissen, J. (2017). Corporate Communication: A Guide to Theory & Practice (5th edition). Thousand Oaks, CA: Sage.
- Dieck, M. & Jung, T. (2019). Augmented Reality and Virtual Reality: The Power of AR and VR for Business. Cham, Switzerland: Springer.
- Fyke, J. P., Faris, J. L., & Buzzanell, P. M. (2017). Cases in Organizational and Managerial Communication: Stretching Boundaries. New York, NY: Routledge.
- Gunkel, D. J. (2020). An Introduction to Communication and Artificial Intelligence. Polity Press: Cambridge.
- Ha, L. (Ed.) (2018). The Audience and Business of YouTube and Online Videos. Lanham, Maryland: Lexington Books.
- Harris, T. E. & Nelson, M. D. (2019). Applied Organizational Communication-Theory and Practice in a Global Environment (4th ed.). New York, NY: Lawrence Erlbaum Associates.
- Marconi, F. (2020). Newsmakers: Artificial Intelligence and the Future of Journalism. New York, NY: Columbia University Press.
- Miller, K. (2015). Organizational Communication-Approaches and Process (7th ed). Stamford, CT: Cengage Learning.
- Mohammad Abdul, M. (Ed.) (2020). Towards Cognitive IoT Networks. Switzerland AG: Springer.
- Mumby, D. K. & Kuhn, T. R. (2019). Organizational Communication: A Critical Introduction. Thousand Oaks, CA: Sage.
- Nasser, A. M. (2023). Automotive Cybersecurity Engineering Handbook: The Automotive Engineer’s Roadmap to Cyber-Resilient Vehicles. Birmingham, UK: Packt Publishing.
- Parisi, T. (2016). Learning Virtual Reality-Developing Immersive Experiences and Applications for Desktop, Web, and Mobile. Sebastopol, CA: O’Reilly Media.
- Sharma, A. (2023). Business by Phygital: Bridging the Physical and Digital Worlds. Chennai, India: Notion Press.
- Steinicke, F. (2016). Being Really Virtual-Immersive Natives and the Future of Virtual Reality. Cham, Switzerland: Springer International Publishing.
- Tuten, T. L. (2021). Social Media Marketing (4th ed.). London, UK: Sage.
- Konijn, E. A., Utz, S., Tanis, M., & Barnes, S. B. (2008). Mediated Interpersonal Communication. New York, NY: Routledge.
- Yin, R. (2003). Case Study Research: Design and Methods (3rd ed.). Newbury Park, CA: Sage.
- Zuboff, S. (2020). The Age of Surveillance Capitalism: The Fight for a Human Future at the New Frontier of Power. New York: Public Affairs, Hachette Book Group.
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